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Columbine (Offline)
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06-29-2009, 10:03 AM

Quote:
Originally Posted by Tsuwabuki View Post
I think you misunderstood my intent.

While it's absolutely wonderful that this information is readily available, I was being hypothetical, not "foot stamping." I was saying such information as you have been provided should be offered by any agent, government or non, such as the industry regulatory agency mentioned in the original article as evidence of its policy changes. When I say "I want" I am being proverbial. I am speaking as the public demanding that policy decisions be backed up. I am not talking to you or anyone else individually, nor am I talking as myself. I was being dramatic for emphasis.

I am well aware of the above statistics. I am, after all, a gender rights activist. This does not absolve agents from providing this information when making policy decisions. In addition, such information highlights the way we fail boys, then fail young men. If you chase these statistics to their origin, you will see that there are issues begining in early childhood that are far more relevant than eroge games featuring rape. However, this is not my point. Again, my sole point was to avoid "witchhunts." Which is a very real fear when the agencies do not explain reasoning, or worse, the public does not demand it.
Well, then I'm sorry for getting carried away. Admittedly you didn't quote my post, but then again, it's somewhat impossible to tell from your post that you ARE being hypothetical, and apologies if I seem slow, but it still doesn't read that way on the first look, even with your explanation. Also what's 'proverbial' about it- did you mean 'irony'?. Please be clearer in future. Your words are tagged under YOUR name, not with a sock puppet marked " voice of general public". A small intro wouldn't have gone amiss.

But yes, I think there is a lot of unfounded opinion that comes up when these sorts of issues get grist to the mill. I mentioned Miyazaki earlier, the serial killer. His capture led to the first crackdown on pornography and some general regulations put in effect for the first time. Unfortunately it also lead to witch-hunting of Otaku. At the end of the day though, this issue is being decided in Japan. We don't know that the relevant information isn't being provided to the relevant people, or by 'agent' did you mean the government to the public. Well, it is, mostly. You just have to be able to search government websites, but suicide statistics are publicly available, and i'm sure other crime data is as well.

I do agree through that there are some bad failures in the system. Particularly concerning mental health. The Japanese mental health system is slowly improving, and it does have the most productive psychological association in asia, however research and general practice seem to be worlds apart, the latter being years behind the former.

Anyway, we are digressing. My original argument was that, as a niche market, these games seem to appeal to only a very specific characters, eg individuals who find descriptions of rape a turn on. Those characteristics then have a certain disquieting degree of overlap with characteristics of rapists, ie, rapists also find descriptions of rape a turn on. So whilst i'm not saying that every rape game player is therefore a rapist or indeed will become them, i'm saying in the rape game player population there is a strong probability that the percentage of players who are also rapists, or will also become rapist is much much higher than for players of other commercial games.

I didn't use the word pederast as that is specifically men and young boys where as pedophilia doesn't imply gender for either perp or victim, that and these games tend to revolve around men victimizing women. I assume under most general statistics pederasty is simply incorporated into the pedophile data, nonetheless, more girls than boys get sexually abused.
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