![]() |
|
|
||||
|
06-03-2008, 05:53 PM
FF is not to a few peoples tastes. Turn based RPG stuff takes some getting used to. I love it though and am a great FF fanatic
![]() Quote:
I wish it was like FF8 though where your Gil was replenished according to your rank. When you were Rank A, money was no issue ![]() Truth Hurts LIFE THREATENING Lifestyles A HITMAN, A NUN Lovers
|
|
||||
|
06-03-2008, 06:04 PM
Yeah, I don't think it's a bad game at all. It's very popular and I love the way it looks, I really admire the work they put into the scenery and characters. My friend is a big fan of the games, the XII I played [and actually still have eep xD] was hers. The turn-based thing just threw me off, it wasn't what I was expecting and I never got used to it. I didn't dislike or hate the game, I liked it at most points, I just couldn't get properly into it.
![]() Lolita Clan President ~ Hello Kitty Clan Graphics
|
|
||||
|
06-03-2008, 11:35 PM
Quote:
Have you gone after Omega Mark yet? My friend and I both hate going threw the Great Crystal so neither of us have found him. If so what's the best stradey to kill him? The one in the guide or do you have your own? |
|
||||
|
06-04-2008, 12:18 AM
There's a great map of the Crystal on gamefaqs.com
I used Vaan, Ashe, and Fran. all lvl 99. Vaan: Zodiak Spear Genji Helm Circlet Grand Armor Cat-ear Hood Between the two girls They ALWAYS had Vaan in Haste, Berserk, Reverse, and Decoy. 5 minute battle.. SAVE before you fight him, the first time I fought him, he didn't drop OMEGA BADGE, therefore I couldn't get Tournesol... I WAS PISSED!!! Never have your two back-up people attack, NEVER. not that hard.. ![]() Quote:
|
|
||||
|
06-04-2008, 12:57 AM
turn off the attack gambit.
Cause they're just there for support.. and also incase you need to cast something quickly, if they're both about to attack you have to wait longer, it's unnecessary. ![]() Quote:
|
|
||||
|
06-04-2008, 01:27 AM
I own the Collector's Edition of FFXII, and I've found the game to be a disappointment in terms of FF. It seems to mostly be a Final Fantasy game only in its name. Admittedly, I haven't beaten the game yet, but I've rarely heard the famous "battle victory" music, and I don't like the real-time type of fighting because it's off the FF beaten path, so to speak. The characters are interesting, and the cut scene art is great, but I find the "okay, you ran through this dungeon-type place, now run through this other dungeon-type place" to be kind of exhausting, if I remember correctly.
|
|
||||
|
06-04-2008, 01:44 AM
Victory Fanfare is played only after you beat a boss.
Real-time fighting has almost always been the goal of FF. FFVII was almost realtime. it wasn't you hit me, I hit you like FFX (Which I'm playing now.......again). FFX is all about strategy. FFXII still retains this, that's why they put in the Gambit system to make up for the realtime battles... I'll admit the political story is out of Square's league, they need to stick to the "The Planet is about to be detroyed... I have and idea: Let's save it" story line, but overall FFXII is a fantastic game by all means. I read a long time ago, that the whole concept of FFXIII (13) was to see if they could put FFVII:AC type fighting into actual gameply.. That's going to be realtime. ![]() Quote:
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|