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07-15-2009, 08:39 PM

i like crisis core it is really good
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07-15-2009, 08:40 PM

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Originally Posted by hinata2 View Post
i like crisis core it is really good
it is great,a little weird tho because you're playing a character you know is DOOMED!
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07-15-2009, 08:48 PM

yea i hate the ending i hate that zack dies
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07-15-2009, 09:05 PM

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Originally Posted by Firu View Post
the battle system is weird,i like Crisis Core's slightly more refined version of it
The battle system is real time just all the new RPG have. You don't need to walk and wait while you engage in the battles like in the previous FF games, and you can cast all the buff spells before the battle meaning it's actually useful to use them unlike in turn basted combats where the battle ends after 2-3 moves. The gambit system helps organize your characters the way you want if you don't like giving commands to everyone and it's useful for creating strategies. In FF XII even something simple like "Quikenings" requires thinking, otherwise you may lose the battle if you'll keep using them.
So what's so weird bout it?
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07-15-2009, 09:12 PM

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Originally Posted by Aniki View Post
The battle system is real time just all the new RPG have. You don't need to walk and wait while you engage in the battles like in the previous FF games, and you can cast all the buff spells before the battle meaning it's actually useful to use them unlike in turn basted combats where the battle ends after 2-3 moves. The gambit system helps organize your characters the way you want if you don't like giving commands to everyone and it's useful for creating strategies. In FF XII even something simple like "Quikenings" requires thinking, otherwise you may lose the battle if you'll keep using them.
So what's so weird bout it?
the fact that to perform simple attacks you have to wait for the little bar to fill up before they actually do it,in Crisis Core you have more direct control over Zak's actions.admittedly the gambit system is a nice touch
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07-15-2009, 09:21 PM

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Originally Posted by Firu View Post
the fact that to perform simple attacks you have to wait for the little bar to fill up before they actually do it,in Crisis Core you have more direct control over Zak's actions.admittedly the gambit system is a nice touch
That little little bar you're talking about is in all previous FF games except FF, FF II and FF X. Are all the previous battle systems weird now just because Crisis Core has different one?
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07-15-2009, 09:24 PM

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Originally Posted by Aniki View Post
That little little bar you're talking about is in all previous FF games except FF, FF II and FF X. Are all the previous battle systems weird now just because Crisis Core has different one?
what was weird was the fact that they decided to have a more open battle system,but decided to keep the little bar.it works fine on a turn based system in the previous games
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07-15-2009, 09:33 PM

FFXII's story was terrible period.

As for FFVII. Certainly isn't the best. The story is quite sub-par compared to some like FFVI.


- “I've been lucky. I'll be lucky again.” -
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07-15-2009, 09:37 PM

does anybody have Dissidia:Final Fantasy? and is it any good? we're not getting it in the U.K. until September,already have it pre-ordered
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07-15-2009, 09:51 PM

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what was weird was the fact that they decided to have a more open battle system,but decided to keep the little bar.it works fine on a turn based system in the previous games
What else do you expect? We're talking about a game where you need to control 3 characters, not one, like in the Crisis Core. That's why Crisis Core is an action RPG, if they'd remove the bar then it would also be an action RPG, if not hack & slash.

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FFXII's story was terrible period.
Sounds like a rant.

Last edited by Aniki : 07-15-2009 at 09:56 PM.
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