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06-30-2009, 11:44 PM

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Originally Posted by Khengi View Post
You helped a lot, thanks!

I mostly need help with overall scene perspective. How to make every object (whether animate or inanimate) blend with each other to be in shape? When drawing a scene with buildings, how to make sure they're all in a realistic line, no matter how complex the scene?

Simple stuff like that.
You're welcome

Here's some stuff on perspective:



You know the basics right?

1: draw horizon line and your 2 vanishing points
2: Draw the corner of the building, and lines leading to both VPs
3: draw two more vertical lines to make a basic cube (and basically everything else after is more of the same.
4: More cubes done in the exact same way, you can push them around anywhere in your scene as long as the "horizontal" lines go to the vanishing points
5: when detailing stuff it's simply more of the same. just follow those vanishing points and everything will work.

I hope that's not too vague of an explanation, but I don't know how much you already know.

As for 3 point perspective, you simple add a 3rd vanishing point up above, or below in some cases. (forming a triangle with the 3 VPs) and then all the vertical lines will lead to that point (instead of simply going straight up and down.)

Now, here's something that is hopefully a little more useful:



1: Say you drew a person on the street, and you wanted to know what size he would be if he was standing on those green circles.
2: The first green circle is simple because it lines up nicely with the person, you simply draw two lines, one for where the feet will go, and one for the height. So, these two people are technically the exact same height now.
3: the second green circle is a little more complicated, since it doesn't line up.

-extend the two lines past the person
-draw a line from the second vanishing point, through the green circle, and then intersecting with the bottom line
-from there you can easily figure out the height as shown.


I don't know if that's what you were asking. If you have any more specific questions let me know.


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06-30-2009, 11:51 PM

That was EXACTLY what I was asking for! I only have one more perspective questions:

When making pictures (landscapes) that 'bend', per se, what is the rule to follow? (like the vanishing points)

(This image is too big to post, so I'll give you the link)

http://media.onemanga.com/mangas/000...3222/06-07.jpg

What is the set up for that image? ありがとうぅぅ!
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07-01-2009, 01:08 AM

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Originally Posted by TheLastFortnight View Post
I know you've been busy Kitagawa, but I really would love to see your comments again and take all the time you need.
I Friggin love the design of the executioner. It's awesome man, There is only one thing design wise that I would change: The belt buckle.



As far as I can tell from this picture it looks like it doesn't actually do anything, In fact, I don't even know if it is a belt buckle. If you wanted it to be functional, it would look like what I drew there.

About the drawing itself, there really isn't that much wrong with it, just a few things. As you can see, it's a little bit tilted, so that needs to be straightened up. and really, the only big problem with the actual drawing is the pose. look at it, you can draw one straight line directly through her, that's a sign of a boring pose. You want it to be more dynamic, especially with an awesome character like that, she should be doing something other than standing around!

But I really do like the design, in fact, I like it so much that I couldn't help but draw her:


You should start experimenting with perspective like this.
Draw things from above, below, behind, on the side. Every angle you can possibly think of, Draw It! You're definitely ready for more advanced stuff like that.
If you don't know much about perspective yet, start simple.
Draw simple objects in 1 point perspective, then 2 point, then 3 point, and possibly 4-5 point.
Then try drawing more complex objects in 1, 2, 3, and 4 point perspective.

as for your second picture, I see no problems



Last edited by RKitagawa : 07-01-2009 at 05:49 AM.
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07-01-2009, 01:12 AM

I had another question: I don't really know how to ink too well, drawing with straight pencil. What kind of pen should I use to get those manga-like lines?
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07-01-2009, 01:24 AM

Quote:
Originally Posted by Khengi View Post
That was EXACTLY what I was asking for! I only have one more perspective questions:

When making pictures (landscapes) that 'bend', per se, what is the rule to follow? (like the vanishing points)

(This image is too big to post, so I'll give you the link)

http://media.onemanga.com/mangas/000...3222/06-07.jpg

What is the set up for that image? ありがとうぅぅ!
Khengi, I'm not quite sure what you mean by that "bend" are you talking about like... lens distortion? like a fisheye effect? That naruto picture is just a really detailed one point perspective. (actually that's not true, it's 2 point, but the 2nd point is off screen.)

see?

can you find a better example? or explain better? sorry.



Last edited by RKitagawa : 07-01-2009 at 01:34 AM.
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07-01-2009, 01:42 AM

Yes! The fish-lens!

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07-01-2009, 02:08 AM

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Originally Posted by Khengi View Post
Yes! The fish-lens!
okay, u might have to give me a little while to draw something out for ya, it's really complicated.
I'll get started right now.


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07-01-2009, 02:10 AM

Thank you very much, I just have no idea where to start with it. How long have you been creating?
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07-01-2009, 03:25 AM

Whew, done.



I did a kinda rushed job, so some of the buildings look a little wonky. Sorry bout that.

so, the main idea as you can probably tell is to draw this 3d sphere with gridlines across it. This whole thing has a LOT of guessing, unless you use a compass. There are 3 main vanishing points that I used here, although you can use all 5 points if you want to draw a full 360 degree view. But since I only used one quarter of the circle I only needed the 3 points there.

All horizontal lines go to one of the vanishing points on the horizon.
All vertical lines go towards the center point.

Step 1: draw the circle and divide it into four
Step 2: make the markings (these should technically get smaller and smaller the closer they get to the outer edge, but I didn't do that here cause I was lazy :P)
Step 3: the curves... I did this with photoshop and even then I didn't find it that easy, If you want to do it by hand I suggest using a compass or something.
Step 4 and 5: I picked a square to draw my first cube (you don't have to use a square, as long as it follows the general flow of the grid) then draw the vertical lines from the center point through the four corners of the square.
Step 6: The tops of the buildings are a little tricky imo. I just kinda guessed (still following the general flow of lines).
Lines going left and right go to the side point
Lines going up and down go to the top point

Step 7: just more of the same stuff, drawing more cubes, trying to make different shapes. The vertical lines of the city in the distance should point towards the central vanishing point, but other than that, you don't have to worry about perspective for it.

Step 8: rotate the picture so that it's facing upwards (you probably want to start by drawing it the right way, unlike me)


hope that helps!



Quote:
I had another question: I don't really know how to ink too well, drawing with straight pencil. What kind of pen should I use to get those manga-like lines?
I have no idea honestly, I never use pens. sorry.

Quote:
How long have you been creating?
u mean drawing? er, doing art? about ... 10-15 years?



Last edited by RKitagawa : 07-01-2009 at 03:27 AM.
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07-01-2009, 03:42 AM

You're amazing, I've been drawing on and off (no prior learning) for around 10 years as well, though it's been reeeallly on and off.

I will study this form and practice it tonight and show you what I can create from it! Thank you!
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