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Zagato289 08-27-2009 06:55 PM

PS3 New Advs
 
Check out the new PS3 advs. It's about time Sony makes good,funny advs for the PS3. This is the official site: It Only Does Everything – PlayStation.Blog





Zagato289 08-27-2009 07:07 PM

These are the Japanese PS3 Slim Ads. Kind of weird,LOL.


iPhantom 08-27-2009 10:00 PM

I've always been a Sony blind fan, but even I can see that PS3 just failed. The moment PS3 will start winning will be when Microsoft releases another console.

Zagato289 08-27-2009 10:44 PM

Quote:

Originally Posted by iPhantom (Post 765608)
I've always been a Sony blind fan, but even I can see that PS3 just failed. The moment PS3 will start winning will be when Microsoft releases another console.

lol ps3 is not failing: its rising.

MMM 08-27-2009 10:50 PM

Quote:

Originally Posted by iPhantom (Post 765608)
I've always been a Sony blind fan, but even I can see that PS3 just failed. The moment PS3 will start winning will be when Microsoft releases another console.

Really? It's a great machine, plays all kinds of video, even BR...streams music from your computer...plus has some great games...

Zagato289 08-27-2009 10:54 PM

Quote:

Originally Posted by MMM (Post 765630)
Really? It's a great machine, plays all kinds of video, even BR...streams music from your computer...plus has some great games...

exactly, and it even has a built in wi fi for free, for the people that like wireless connections. You can even put hard drives that go up to 2 TB.

iPhantom 08-27-2009 10:55 PM

Quote:

Originally Posted by Zagato289 (Post 765628)
lol ps3 is not failing: its rising.

It's been failing a lot since it started.

Quote:

Really? It's a great machine, plays all kinds of video, even BR...streams music from your computer...plus has some great games...
Till now it was expensive as hell, and I don't care much for BR. As for games, XBox 360 has had better, PS3 is getting games just now. 360 has won on exclusive titles this generation. Look at how Final Fantasy XIII changed to multiplatform. And not only that.

XBox 360 has a kickass online experience. PS3 still doesn't.

I see no real reason for me to buy a PS3 yet.

Zagato289 08-27-2009 10:58 PM

Quote:

Originally Posted by iPhantom (Post 765634)
It's been failing a lot since it started.

its been rising since it started. Like I always tell you, do some research.:D The 360 has lost almost all its exclusive to PC.;)

iPhantom 08-27-2009 11:05 PM

Quote:

Originally Posted by Zagato289 (Post 765636)
its been rising since it started. Like I always tell you, do some research.:D The 360 has lost almost all its exclusive to PC.;)

LOOOOOL... you call it a rise when PS3 sales rise 3% and 360 rises 10%. Fail.

PS3 has lost almost all its exclusives to 360 so that's worse.

Zagato289 08-27-2009 11:16 PM

Quote:

Originally Posted by iPhantom (Post 765642)
LOOOOOL... you call it a rise when PS3 sales rise 3% and 360 rises 10%. Fail.

PS3 has lost almost all its exclusives to 360 so that's worse.

that was then. i told you its rising now.

iPhantom 08-27-2009 11:19 PM

Quote:

Originally Posted by Zagato289 (Post 765653)
that was then. i told you its rising now.

VG247

NPD sales figures show the other way. Sorry buddy.

Megabyte117 08-28-2009 04:01 AM

Quote:

Originally Posted by Zagato289 (Post 765653)
that was then. i told you its rising now.

I sense a person who is still attempting to justify their $600 purchase...

Please provide statistics.

But here's the thing. As the 360 has been cheaper for several years now, there are many people who own one and have heavily invested in games, accessories, etc. And they likely don't feel the inclination to purchase a system with increasingly few exclusives.

Zagato289 08-28-2009 05:19 AM

Sorry, when I said that the ps3 it's rising, I refer to the features, not sales. You guys thought I was talking about sales, but I wasn't. I was talking about features.

iPhantom 08-28-2009 06:59 AM

Quote:

Originally Posted by Zagato289 (Post 765730)
Sorry, when I said that the ps3 it's rising, I refer to the features, not sales. You guys thought I was talking about sales, but I wasn't. I was talking about features.

LOL

You said earlier to my quote which talked about sales that it wasn't rising back then but it's rising now. you talked about features? Which features weren't rising back then lmfao.

You're clearly desperate.

Nathan 08-28-2009 04:36 PM



Edit:
The 360 has lost some exclusive titles to the PC, but that is partially due to how easy it is to port from the 360 to the PC. There are still games that are available on the 360 that never make it to the PC, much to my dismay. The DLC expansion to GTA IV comes to mind.

Koir 08-28-2009 04:38 PM

Console fanboyism is as amusing as it is pointless.

Nathan 08-28-2009 05:04 PM

Quote:

Originally Posted by Koir (Post 765994)
Console fanboyism is as amusing as it is pointless.

To each his own I would say.

solemnclockwork 08-28-2009 06:38 PM

Quote:

Originally Posted by Zagato289 (Post 765636)
its been rising since it started. Like I always tell you, do some research.:D The 360 has lost almost all its exclusive to PC.;)

Who runs the pc market? Microsoft, so I really don't see the problem there. That said, PC gaming is seen as something different then console gaming, so usually they are not considered when you compare consoles.

Specs say the ps3 has more power, but when it comes to reality no one can really code games right for the ps3 to take advantage of that power. Thus most games either run very similar to the 360 or worse (yes there are quite a few games that run worse on the ps3 compared to the 360 take Ghostbusters for example). Another problem is the almost requirement to download games to the ps3 (which does take a good amount of time), while the 360 has made that optional (which is a bad side effect of blue-ray, which on it's own is not the best format). While the 360 is a bad designed console, it is easy to code for, thus making it developer friendly and able to keep a steady frame rate.

Zagato289 08-28-2009 07:20 PM

Quote:

Originally Posted by solemnclockwork (Post 766032)
Who runs the pc market? Microsoft, so I really don't see the problem there. That said, PC gaming is seen as something different then console gaming, so usually they are not considered when you compare consoles.

Specs say the ps3 has more power, but when it comes to reality no one can really code games right for the ps3 to take advantage of that power. Thus most games either run very similar to the 360 or worse (yes there are quite a few games that run worse on the ps3 compared to the 360 take Ghostbusters for example). Another problem is the almost requirement to download games to the ps3 (which does take a good amount of time), while the 360 has made that optional (which is a bad side effect of blue-ray, which on it's own is not the best format). While the 360 is a bad designed console, it is easy to code for, thus making it developer friendly and able to keep a steady frame rate.

very true about 360. the ps3 has an amasing power, but only skill devs know how to use it. Only a few have done it, and they have produce really amazing looking games like KZ2 and Uncharted. Other devs are learning how to work on the ps3 and others are giving up.

Zagato289 08-28-2009 07:24 PM

Quote:

Originally Posted by iPhantom (Post 765761)
LOL

You said earlier to my quote which talked about sales that it wasn't rising back then but it's rising now. you talked about features? Which features weren't rising back then lmfao.

You're clearly desperate.

Online features, look back at the online features that the ps3 had then, and look at them now. the online has been improving since launch.

Zagato289 08-28-2009 07:27 PM

By the way, can you all please stop trolling. I didnt make this thread to argue. Its amazing the mods havent done anything.

Nathan 08-28-2009 07:53 PM

'Trolling' and 'disagreeing' are two different things entirely sir.

Zagato289 08-28-2009 08:16 PM

Quote:

Originally Posted by Nathan (Post 766059)
'Trolling' and 'disagreeing' are two different things entirely sir.

yes they are, but i didnt make this thread for a debate, so I dont see any disagreeing in here, all I see is trolling: I made thread to show this advs, not for a debate, and all of you come and talk shit.

iPhantom 08-28-2009 08:22 PM

Quote:

Originally Posted by Zagato289 (Post 766053)
Online features, look back at the online features that the ps3 had then, and look at them now. the online has been improving since launch.

The online service would never had gone downhill. Do you eve know anything about these stuff? I mean, there is no way for the online service to NOT improve compared to the start.

Quote:

yes they are, but i didnt make this thread for a debate, so I dont see any disagreeing in here, all I see is trolling: I made thread to show this advs, not for a debate, and all of you come and talk shit.
Bullshit. XBox 360 is the main competitor of Sony so it's more than related to the topic. you judge how well Sony doing based on what? XBox 360. So just stop your trolling and calling real arguments trolls.

Zagato289 08-28-2009 08:24 PM

Quote:

Originally Posted by iPhantom (Post 766064)
The online service would never had gone downhill. Do you eve know anything about these stuff? I mean, there is no way for the online service to NOT improve compared to the start.

thats what im trying to say. people always said that the ps3 online will never improve, but they were wrong.

Zagato289 08-28-2009 08:28 PM

Quote:

Originally Posted by iPhantom (Post 766064)
The online service would never had gone downhill. Do you eve know anything about these stuff? I mean, there is no way for the online service to NOT improve compared to the start.



Bullshit. XBox 360 is the main competitor of Sony so it's more than related to the topic. you judge how well Sony doing based on what? XBox 360. So just stop your trolling and calling real arguments trolls.

OMG wtf are you talking about. i didnt make this thread to compete againts the 360. I havent seen any 360 ads for the price drop, and if they were, i would had put them here. Shut the fuck if you dont what the fuck your talking aout bitch.

solemnclockwork 08-28-2009 08:29 PM

Quote:

Originally Posted by Zagato289 (Post 766052)
very true about 360. the ps3 has an amasing power, but only skill devs know how to use it. Only a few have done it, and they have produce really amazing looking games like KZ2 and Uncharted. Other devs are learning how to work on the ps3 and others are giving up.

Actually no it doesn't. It has potential with the design of the system, but just that.

PS3 is Not More Powerful than Xbox 360, says Ex-Harmonix Dev - Video Game Features, PC Game Features

First and foremost, Booth doesn't think PS3 really has a graphical advantage. Why? "Fill rate is one of the primary ways to measure graphics performance - in essence, it's a number describing how many pixel operations you can perform. The fill rate on the PS3 is significantly slower than on the 360, meaning that games either have to run at lower resolution or use simpler shader effects to achieve the same performance," he says. "Additionally, the shader processing on the PS3 is significantly slower than on the 360, which means that a normal map takes more fill rate to draw on the PS3 than it does on the 360. And I'm not talking about small differences here, we're talking roughly half the pixel pushing power."


He also suggests that Blu-ray is not really an advantage: "[It's] great for watching movies, but not so great for games. Getting data off the Blu-ray drive takes about twice as long as it does to get the same data off the 360's DVD drive. That translates into longer load times, or god forbid if you're streaming from disk, tighter constraints on the amount of data you can stream."


He adds, "For instance, in Resistance: Fall of Man, every art asset is stored on disk once for every level that uses it. So rather than storing one copy of a texture, you're storing it 12 times. If you took that entire game and removed all the duplicate data, it would likely fit on a DVD without any problem."

Ultimately, Booth says "the performance centric research into the PS3 has been around making it easier for developers to get the same level of performance you get out of the 360 naturally... developers must spend significantly more time and resources getting the PS3 to do what the 360 can already do easily and with a lot less code... On top of this, there is shrinking incentive to do this work; the PS3 isn't selling."


More articles to read
Playstation 3 vs. XBOX 360 - A Game Developer's Perspective - hardCOREware.net
Playstation 3 vs. XBOX 360 – One Year Later

Quote:

Originally Posted by Zagato289 (Post 766053)
Online features, look back at the online features that the ps3 had then, and look at them now. the online has been improving since launch.

Even then, does it equal xbox live?

Aniki 08-29-2009 12:26 PM

Quote:

Originally Posted by solemnclockwork (Post 766069)
Actually no it doesn't. It has potential with the design of the system, but just that.

PS3 is Not More Powerful than Xbox 360, says Ex-Harmonix Dev - Video Game Features, PC Game Features

First and foremost, Booth doesn't think PS3 really has a graphical advantage. Why? "Fill rate is one of the primary ways to measure graphics performance - in essence, it's a number describing how many pixel operations you can perform. The fill rate on the PS3 is significantly slower than on the 360, meaning that games either have to run at lower resolution or use simpler shader effects to achieve the same performance," he says. "Additionally, the shader processing on the PS3 is significantly slower than on the 360, which means that a normal map takes more fill rate to draw on the PS3 than it does on the 360. And I'm not talking about small differences here, we're talking roughly half the pixel pushing power."


He also suggests that Blu-ray is not really an advantage: "[It's] great for watching movies, but not so great for games. Getting data off the Blu-ray drive takes about twice as long as it does to get the same data off the 360's DVD drive. That translates into longer load times, or god forbid if you're streaming from disk, tighter constraints on the amount of data you can stream."


He adds, "For instance, in Resistance: Fall of Man, every art asset is stored on disk once for every level that uses it. So rather than storing one copy of a texture, you're storing it 12 times. If you took that entire game and removed all the duplicate data, it would likely fit on a DVD without any problem."

Ultimately, Booth says "the performance centric research into the PS3 has been around making it easier for developers to get the same level of performance you get out of the 360 naturally... developers must spend significantly more time and resources getting the PS3 to do what the 360 can already do easily and with a lot less code... On top of this, there is shrinking incentive to do this work; the PS3 isn't selling."


More articles to read
Playstation 3 vs. XBOX 360 - A Game Developer's Perspective - hardCOREware.net
Playstation 3 vs. XBOX 360 – One Year Later

These articles are 2 years old and are irrelevant in the current situation, which is different.

Kotaku reported this week that Sony Computer Entertainment have introduced new developer tools this month across all territories. These new core tools will now cost developers to the tune of US $2,000, €1,700 and JPY 200,000 respectively, going some way to help studios in financial difficultly bring games to the market at a lower cost.

Sony claim:

Having the same form factor as the commercially available PS3, the new Reference Tool models allow advanced game programming and more efficient computer graphics rendering. With its more affordable pricing, this new model will appeal to a broader range of developers and publishers, and will help to provide a more streamlined game development environment, further accelerating the game development for PS3.

Kotaku go on to report that Sony are not stopping there with a new developer kit that focuses on productivity and quality called “SNC PPU toolchain for PLAYSTATION 3″, which we’ll just refer to as SNC forever more, also made available. SNC has already been used in AAA titles like Fallout 3, Killzone 2 and Ryu Ga Gotoku (Yakuza) 3, making developers’ lives a little easier during the development process.

These updated (and lower priced) tools go a long way in making the PS3 more attractive to develop on. Don’t forget that Sony’s updated PhyreEngine is also adding new tools to developers’ belts in terms of graphical modes and techniques such as foliage animation.

PS3 getting easier and cheaper to develop for – Sony

Here's another interesting article to read:
Killzone developer says PS3 dev easier than PS2

Megabyte117 08-29-2009 01:57 PM

Quote:

Originally Posted by Zagato289 (Post 766068)
OMG wtf are you talking about. i didnt make this thread to compete againts the 360. I havent seen any 360 ads for the price drop, and if they were, i would had put them here. Shut the fuck if you dont what the fuck your talking aout bitch.

Dude, calm down. Jeez, it seems like you always get all ruffled up whenever someone disagrees with you.

But, I still stand by my previous statement. You sound like you're desperately trying to justify that $600 purchase.

The price drop has been officially announced, but I would assume, as the new PS3 ads center around the price drop, that it would be acceptable to discuss that as well.

Also, I honestly don't think anyone will take you seriously when you type messages like that... :rolleyes:

solemnclockwork 08-31-2009 09:18 AM

Quote:

Originally Posted by Aniki (Post 766214)
These articles are 2 years old and are irrelevant in the current situation, which is different.

Kotaku reported this week that Sony Computer Entertainment have introduced new developer tools this month across all territories. These new core tools will now cost developers to the tune of US $2,000, €1,700 and JPY 200,000 respectively, going some way to help studios in financial difficultly bring games to the market at a lower cost.

Sony claim:

Having the same form factor as the commercially available PS3, the new Reference Tool models allow advanced game programming and more efficient computer graphics rendering. With its more affordable pricing, this new model will appeal to a broader range of developers and publishers, and will help to provide a more streamlined game development environment, further accelerating the game development for PS3.

Kotaku go on to report that Sony are not stopping there with a new developer kit that focuses on productivity and quality called “SNC PPU toolchain for PLAYSTATION 3″, which we’ll just refer to as SNC forever more, also made available. SNC has already been used in AAA titles like Fallout 3, Killzone 2 and Ryu Ga Gotoku (Yakuza) 3, making developers’ lives a little easier during the development process.

These updated (and lower priced) tools go a long way in making the PS3 more attractive to develop on. Don’t forget that Sony’s updated PhyreEngine is also adding new tools to developers’ belts in terms of graphical modes and techniques such as foliage animation.

PS3 getting easier and cheaper to develop for – Sony

Here's another interesting article to read:
Killzone developer says PS3 dev easier than PS2

You have missed a chunk of the article I posted.

The fill rate on the PS3 is significantly slower than on the 360, meaning that games either have to run at lower resolution or use simpler shader effects to achieve the same performance

Additionally, the shader processing on the PS3 is significantly slower than on the 360, which means that a normal map takes more fill rate to draw on the PS3 than it does on the 360. And I'm not talking about small differences here, we're talking roughly half the pixel pushing power."


These are hardware issues, not developing issues. Unless they change them in the design, they will remain. The 360 has a better video card then the ps3, while the ps3 has better cpu. Sony has unconscious developed a bottleneck into the ps3. Reminder GPU makes the graphics, CPU does not, it can only help.

You have also passed up the point about blue-ray.

Which leads me to another point, how is what he writes irrelevant?

Sony has also has said they don't want "anybody" developing for there consoles thus one the reasons why they "claim" it's hard to develop for (they make such bad statements like this all the time, like the one where they said the ps3 was basically a computer, thus justifying the price it started out at)

Killzone developer says PS3 dev easier than PS2

Go and read some the responses to that article.

That said, Killzone is a first party title, or rather a triple AAA title. It's going to have the backing unlike most 3rd party titles to use the ps3, being that if you only worked on one console your going to know how to use it.

Note that no where was it said you cannot be good at programing for a console, but generally speaking the average game developer will run into problems. One thing also comes to mind, the more you work with given material the better you get at it. Question is, when you have to spend more time and men to get a hang on developing, do you consider it hard? Example being call of duty 4, where they had to put there best coders on the ps3 port.

iPhantom 09-02-2009 07:27 PM

Quote:

Originally Posted by Zagato289 (Post 766068)
OMG wtf are you talking about. i didnt make this thread to compete againts the 360. I havent seen any 360 ads for the price drop, and if they were, i would had put them here. Shut the fuck if you dont what the fuck your talking aout bitch.

How about you ask your mom to teach you some education? Or maybe your lil' buddies at PS3Fanboys Forums can help?


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